Finally adding a menu to my game (v0.1.2)
Voxels (WIP Name) » Devlog
Hey all. I haven't worked on my game that much these days. I've been a little busy and I think I'm starting to get burnt out. Anyway, I'm finally adding a menu to my game. It still is at its early stages, but it is working fine, so far. Here is the main menu.
I'm also adding a new pause menu to the gameplay, even if it is nothing special.
I've also added a couple of farming-related items to the game too as I originally intended to add farming to this update, but I figured out a proper interface would be of more importance.
Anyway, I really hope to see all of you in the next update when it eventually drops. I now have some work to do. See ya!
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Voxels (WIP Name)
An unfinished project I am having fun working on. I really hope you like it!
Status | Prototype |
Author | Alefy San |
Genre | Survival, Simulation |
Tags | 3D, blocks, building, Colorful, Exploration, First-Person, Open World, Pixel Art, voxels |
Languages | English |
More posts
- The game will be completely rewritten in C++. New announcement too.3 days ago
- v0.1.1 Is here. A good inventory overhaul.9 days ago
- v0.1.1 - Tweaking the inventory10 days ago
- v0.1.0 is out!10 days ago
- Change of plans! v0.1.0 will come earlier, but with a drawback!10 days ago
- v0.1.0 Preview 1 (video)11 days ago
- v0.1.0 Devlog 1! The biggest update so far!12 days ago
- v0.0.8 First look14 days ago
- v0.0.7 A Major Rendering Overhaul14 days ago
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