Change of plans! v0.1.0 will come earlier, but with a drawback!
Hiya! So, my original plan was to have v0.1.0 be a huge update and overhaul to like, everything. That has been changed, for now, as I realized thr game would be left starving for updates for a long time before the next update drops out. So now like, I will release v0.1.0 these days(maybe even today). Like, it will still be a major update, but not as huge as I originally intended it to be. And dang, I still have to rewrite the collision because it absolutely sucks as it currently is. Just thinking about that makes me sad(in some future update). But like, I will release this update very soon. Then the next updates will also add more content. Some even intended for v0.1.0, I promise. I'll just finish polishing some stuff before. So, yeah. See you all soon! See ya!
Get Voxels (WIP Name)
Voxels (WIP Name)
An unfinished project I am having fun working on. I really hope you like it!
Status | Prototype |
Author | Alefy San |
Genre | Survival, Simulation |
Tags | 3D, blocks, building, Colorful, Exploration, First-Person, Open World, Pixel Art, voxels |
Languages | English |
More posts
- The game will be completely rewritten in C++. New announcement too.1 day ago
- Finally adding a menu to my game (v0.1.2)3 days ago
- v0.1.1 Is here. A good inventory overhaul.7 days ago
- v0.1.1 - Tweaking the inventory8 days ago
- v0.1.0 is out!8 days ago
- v0.1.0 Preview 1 (video)9 days ago
- v0.1.0 Devlog 1! The biggest update so far!10 days ago
- v0.0.8 First look12 days ago
- v0.0.7 A Major Rendering Overhaul12 days ago
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