v0.0.5 - A major minor step.
Hi all! Now, this may look like a minor release on the outside, but it is actually a great improvement code-wise. I've reworked the gui rendering. It is much, much nicer to work with it now. I've also added a few stuff, mostly related to guis. Here is the changelog:
-Reworked on the 2d rendering engine.
-Changed window title.
-You can now use the mouse wheel and the number keys and the - and + keys to select inventory slots. (also works on inventory)
-Minor work related to items.
-Added a cross so you can know where you're aiming (finally).
Like, I'm actually starting to get satisfied with the state the game is on, I think. What really scares me is the collision rewrite I will eventually have to do. I'm very bad at collision, especially when it is 3d. Anyway, enough talking. See ya!
Files
Get Voxels (WIP Name)
Voxels (WIP Name)
An unfinished project I am having fun working on. I really hope you like it!
Status | Prototype |
Author | Alefy San |
Genre | Survival, Simulation |
Tags | 3D, blocks, building, Colorful, Exploration, First-Person, Open World, Pixel Art, voxels |
Languages | English |
More posts
- v0.1.2 Is finally here. sort of.89 days ago
- Change of plans. This game will continue.89 days ago
- The game will be completely rewritten in C++. New announcement too.94 days ago
- Finally adding a menu to my game (v0.1.2)96 days ago
- v0.1.1 Is here. A good inventory overhaul.99 days ago
- v0.1.1 - Tweaking the inventoryJun 19, 2024
- v0.1.0 is out!Jun 18, 2024
- Change of plans! v0.1.0 will come earlier, but with a drawback!Jun 18, 2024
- v0.1.0 Preview 1 (video)Jun 17, 2024
- v0.1.0 Devlog 1! The biggest update so far!Jun 16, 2024
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