v0.0.4 - A patched v0.0.3
Hya, Alefy here to bring a quick update. This version is very minor. Its only purpose is to fix some bugs and adding the library license. It is mostly the same as v0.0.3. Let's waste no time.
-Fixed a bug where resizing the window for it to be way too small crashed the game. Now the limit resolution is 48x48 (who even plays in that resolution, anyway?).
-Added the license from some library I used.
-Fixed a bug where switching items with pageup and pagedown in the inventory would glitch the interface.
-Properly changed the details of the exe.
-Player can no longer access user interface textures as items.
I've heard that next update is gonna be more major. We'll see about that.
Files
Get Voxels (WIP Name)
Voxels (WIP Name)
An unfinished project I am having fun working on. I really hope you like it!
Status | Prototype |
Author | Alefy San |
Genre | Survival, Simulation |
Tags | 3D, blocks, building, Colorful, Exploration, First-Person, Open World, Pixel Art, voxels |
Languages | English |
More posts
- v0.1.2 Is finally here. sort of.89 days ago
- Change of plans. This game will continue.89 days ago
- The game will be completely rewritten in C++. New announcement too.94 days ago
- Finally adding a menu to my game (v0.1.2)96 days ago
- v0.1.1 Is here. A good inventory overhaul.99 days ago
- v0.1.1 - Tweaking the inventoryJun 19, 2024
- v0.1.0 is out!Jun 18, 2024
- Change of plans! v0.1.0 will come earlier, but with a drawback!Jun 18, 2024
- v0.1.0 Preview 1 (video)Jun 17, 2024
- v0.1.0 Devlog 1! The biggest update so far!Jun 16, 2024
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